Arduino Tool: For Interactive Artwork Installations
نویسنده
چکیده
The emergence of the digital media and computational tools has widened the doors for creativity. The cutting edge in the digital arts and role of new technologies can be explored for the possible creativity. This gives an opportunity to involve arts with technologies to make creative works. The interactive artworks are often installed in the places where multiple people can interact with the installation, which allows the art to achieve its purpose by allowing the people to observe and involve with the installation. The level of engagement of the audience depends on the various factors such as aesthetic satisfaction, how the audience constructs meaning, pleasure and enjoyment. The method to evaluate these experiences is challenging as it depends on integration between the artificial life and real life by means of human computer interaction. This research investigates “How Adriano fits for creative and interactive artwork installations?” using an artwork installation in the campus of NTNU (Norwegian University of Science & Technology). The main focus of this investigation has been to get an overview on the intersection between information technology and Arts. This gives an opportunity to understand various attributes like creativity, cooperation and openness of processes influencing the creative Artworks. The artwork is combination of Adriano and other auxiliary components such as sensors, LED’s and speakers. The data for analysis is mainly collected through the questionnaire to people interacting with the installation. This data collected proved that the choice of hardware and software plays a vital role in shaping the creative artworks; the investigation has also showed that there are other factors as well which will influence the creativity such as budget, selection of tools and design
منابع مشابه
Eobody3: a Ready-to-use Pre-mapped & Multi-protocol Sensor Interface
Away from the DIY world of Arduino programmers, Eowave has been developing Eobody interfaces, a range of ready-to-use sensor interfaces designed for metainstruments, music control, and interactive installations... With Eobody3, we wanted to create this missing link between the analogue and digital worlds, make it possible to control analogue devices with a digital device and vice versa: for exa...
متن کاملEmotion-Driven Specifications in Interactive Artwork
Although emotions are well-recognized features in affecting human behaviour, little research has been undertaken on the inclusion of emotions in the non-functional requirements of a software system. Recently, interactive art became an exploratory field where artists and software engineers collaborate in the creation of art pieces; thus, through technology and software tools, human body expressi...
متن کاملThe Kinematic Analysis Of Four Degrees Of Freedom For A Medical Robot And Control It By Labview And Arduino Mega2560 (Simulation And Implementation)
ABSRACTThis study presents the kinematic analysis of a four-degree freedom medical robotic arm using the Matlab and the robotic-tool, the arm was designed using a solid work program, As well as details of the control of the real design of this arm using Arduino Mega 2560, The specialist enters the position to be reached by the automatic arm (injection position), Or moving the arm to any p...
متن کاملInteractive Art Analysis Based on Baudrillard’s Hyper reality Theory, a Case Study of Digital Interactive installation
The contemporary philosopher Jean Baudrillard, one of the postmodernism theorists, considers representation in the contemporary world as a factor in the disappearance of reality. In his view, the main feature of new arts is not the expression of artistic beauty, but communication with the audience and expression of the artist’s ideas. In interactive art, the presence and role of the audience in...
متن کاملThe Emotion in Motion Experiment: Using an Interactive Installation as a Means for Understanding Emotional Response to Music
In order to further understand our emotional reaction to music, a museum-based installation was designed to collect physiological and self-report data from people listening to music. This demo will describe the technical implementation of this installation as a tool for collecting large samples of data in public spaces. The Emotion in Motion terminal is built upon a standard desktop computer ru...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید
ثبت ناماگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید
ورودعنوان ژورنال:
- CoRR
دوره abs/1202.1953 شماره
صفحات -
تاریخ انتشار 2011